Like the older male character, this was another benchmark model to test the style we were developing in 2D. This was the second model we did actually. Not sure if their models ended up being used in the final game, but I had a lot of fun working on them. I remember trying to achieve a more synthetic feel to her hair rather than full on realistic, but that changed with time as the project evolved.
-
I was responsible for all the aspects of the model as seen on the images here, some adjustments may have been made for the release after I left the project.
-
AD by Whitney Clayton and concepts by me.
-
For more stuff on personal projects check my Instagram:
https://www.instagram.com/fabiohenriquel/